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High Performance Browser Networking (O'Reilly)

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High Performance Browser Networking (O'Reilly)

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Proprieta Contenuto
site_name High Performance Browser Networking

Headings

H1 H2 H3 H4 H5 H6
1 1 5 18 105 105
  • [H1] High Performance Browser Networking
  • [H2] §Table of Contents
  • [H3] Networking 101
  • [H3] Performance of Wireless Networks
  • [H3] HTTP
  • [H3] Browser APIs and Protocols
  • [H3] §About the author
  • [H4] Primer on Latency and Bandwidth
  • [H4] Building Blocks of TCP
  • [H4] Building Blocks of UDP
  • [H4] Transport Layer Security (TLS)
  • [H4] Introduction to Wireless Networks
  • [H4] WiFi
  • [H4] Mobile Networks
  • [H4] Optimizing for Mobile Networks
  • [H4] Brief History of HTTP
  • [H4] Primer on Web Performance
  • [H4] HTTP/1.X
  • [H4] HTTP/2
  • [H4] Optimizing Application Delivery
  • [H4] Primer on Browser Networking
  • [H4] XMLHttpRequest
  • [H4] Server-Sent Events (SSE)
  • [H4] WebSocket
  • [H4] WebRTC
  • [H5] Speed Is a Feature
  • [H5] The Many Components of Latency
  • [H5] Speed of Light and Propagation Latency
  • [H5] Last-Mile Latency
  • [H5] Bandwidth in Core Networks
  • [H5] Bandwidth at the Network Edge
  • [H5] Delivering Higher Bandwidth and Lower Latencies
  • [H5] Three-Way Handshake
  • [H5] Congestion Avoidance and Control
  • [H5] Bandwidth-Delay Product
  • [H5] Head-of-Line Blocking
  • [H5] Optimizing for TCP
  • [H5] Null Protocol Services
  • [H5] UDP and Network Address Translators
  • [H5] Optimizing for UDP
  • [H5] Encryption, Authentication, and Integrity
  • [H5] HTTPS Everywhere
  • [H5] TLS Handshake
  • [H5] TLS Session Resumption
  • [H5] Chain of Trust and Certificate Authorities
  • [H5] Certificate Revocation
  • [H5] TLS Record Protocol
  • [H5] Optimizing for TLS
  • [H5] Testing and Verification
  • [H5] Ubiquitous Connectivity
  • [H5] Types of Wireless Networks
  • [H5] Performance Fundamentals of Wireless Networks
  • [H5] Measuring Real-World Wireless Performance
  • [H5] From Ethernet to a Wireless LAN
  • [H5] WiFi Standards and Features
  • [H5] Measuring and Optimizing WiFi Performance
  • [H5] Optimizing for WiFi Networks
  • [H5] Brief History of the G’s
  • [H5] Device Features and Capabilities
  • [H5] Radio Resource Controller (RRC)
  • [H5] End-to-End Carrier Architecture
  • [H5] Packet Flow in a Mobile Network
  • [H5] Heterogeneous Networks (HetNets)
  • [H5] Real-World 3G, 4G, and WiFi Performance
  • [H5] Preserve Battery Power
  • [H5] Eliminate Periodic and Inefficient Data Transfers
  • [H5] Anticipate Network Latency Overhead
  • [H5] Design for Variable Network Interface Availability
  • [H5] Burst Your Data and Return to Idle
  • [H5] Offload to WiFi Networks
  • [H5] Apply Protocol and Application Best Practices
  • [H5] HTTP 0.9: The One-Line Protocol
  • [H5] HTTP/1.0: Rapid Growth and Informational RFC
  • [H5] HTTP/1.1: Internet Standard
  • [H5] HTTP/2: Improving Transport Performance
  • [H5] Hypertext, Web Pages, and Web Applications
  • [H5] Anatomy of a Modern Web Application
  • [H5] Performance Pillars: Computing, Rendering, Networking
  • [H5] Synthetic and Real-User Performance Measurement
  • [H5] Browser Optimization
  • [H5] Benefits of Keepalive Connections
  • [H5] HTTP Pipelining
  • [H5] Using Multiple TCP Connections
  • [H5] Domain Sharding
  • [H5] Measuring and Controlling Protocol Overhead
  • [H5] Concatenation and Spriting
  • [H5] Resource Inlining
  • [H5] Brief History of SPDY and HTTP/2
  • [H5] Design and Technical Goals
  • [H5] Binary Framing Layer
  • [H5] Streams, Messages, and Frames
  • [H5] Request and Response Multiplexing
  • [H5] Stream Prioritization
  • [H5] One Connection Per Origin
  • [H5] Flow Control
  • [H5] Server Push
  • [H5] Header Compression
  • [H5] Upgrading to HTTP/2
  • [H5] Brief Introduction to Binary Framing
  • [H5] Optimizing Physical and Transport Layers
  • [H5] Evergreen Performance Best Practices
  • [H5] Optimizing for HTTP/1.x
  • [H5] Optimizing for HTTP/2
  • [H5] Connection Management and Optimization
  • [H5] Network Security and Sandboxing
  • [H5] Resource and Client State Caching
  • [H5] Application APIs and Protocols
  • [H5] Brief History of XHR
  • [H5] Cross-Origin Resource Sharing (CORS)
  • [H5] Downloading Data with XHR
  • [H5] Uploading Data with XHR
  • [H5] Monitoring Download and Upload Progress
  • [H5] Streaming Data with XHR
  • [H5] Real-Time Notifications and Delivery
  • [H5] XHR Use Cases and Performance
  • [H5] EventSource API
  • [H5] Event Stream Protocol
  • [H5] SSE Use Cases and Performance
  • [H5] WebSocket API
  • [H5] WebSocket Protocol
  • [H5] WebSocket Use Cases and Performance
  • [H5] Performance Checklist
  • [H5] Standards and Development of WebRTC
  • [H5] Audio and Video Engines
  • [H5] Real-Time Network Transports
  • [H5] Establishing a Peer-to-Peer Connection
  • [H5] Delivering Media and Application Data
  • [H5] DataChannel
  • [H5] WebRTC Use Cases and Performance
  • [H5] Performance Checklist
  • [H6] Flow Control
  • [H6] Slow-Start
  • [H6] Congestion Avoidance
  • [H6] Tuning Server Configuration
  • [H6] Tuning Application Behavior
  • [H6] Performance Checklist
  • [H6] Connection-State Timeouts
  • [H6] NAT Traversal
  • [H6] STUN, TURN, and ICE
  • [H6] RSA, Diffie-Hellman and Forward Secrecy
  • [H6] Application Layer Protocol Negotiation (ALPN)
  • [H6] Server Name Indication (SNI)
  • [H6] Session Identifiers
  • [H6] Session Tickets
  • [H6] Certificate Revocation List (CRL)
  • [H6] Online Certificate Status Protocol (OCSP)
  • [H6] OCSP Stapling
  • [H6] Reduce Computational Costs
  • [H6] Enable 1-RTT TLS Handshakes
  • [H6] Optimize Connection Reuse
  • [H6] Leverage Early Termination
  • [H6] Configure Session Caching and Stateless Resumption
  • [H6] Enable TLS False Start
  • [H6] Optimize TLS Record Size
  • [H6] Optimize the Certificate Chain
  • [H6] Configure OCSP Stapling
  • [H6] Enable HTTP Strict Transport Security (HSTS)
  • [H6] Enable HTTP Public Key Pinning (HPKP)
  • [H6] Update Site Content to HTTPS
  • [H6] Performance Checklist
  • [H6] Bandwidth
  • [H6] Signal Power
  • [H6] Modulation
  • [H6] Packet Loss in WiFi Networks
  • [H6] Leverage Unmetered Bandwidth
  • [H6] Adapt to Variable Bandwidth
  • [H6] Adapt to Variable Latency
  • [H6] First Data Services with 2G
  • [H6] 3GPP and 3GPP2 Partnerships
  • [H6] Evolution of 3G Technologies
  • [H6] IMT-Advanced 4G Requirements
  • [H6] Long Term Evolution (LTE)
  • [H6] HSPA+ is Leading Worldwide 4G Adoption
  • [H6] Building for the Multigeneration Future
  • [H6] User Equipment Category
  • [H6] 3G, 4G, and WiFi Power Requirements
  • [H6] LTE RRC State Machine
  • [H6] HSPA and HSPA+ (UMTS) RRC State Machine
  • [H6] EV-DO (CDMA) RRC State Machine
  • [H6] Inefficiency of Periodic Transfers
  • [H6] Radio Access Network (RAN)
  • [H6] Core Network (CN)
  • [H6] Backhaul Capacity and Latency
  • [H6] Initiating a Request
  • [H6] Inbound Data Flow
  • [H6] Eliminate Unnecessary Application Keepalives
  • [H6] Account for RRC State Transitions
  • [H6] Decouple User Interactions from Network Communication
  • [H6] Speed, Performance, and Human Perception
  • [H6] Analyzing the Resource Waterfall
  • [H6] More Bandwidth Doesn’t Matter (Much)
  • [H6] Latency as a Performance Bottleneck
  • [H6] Initiating a New Stream
  • [H6] Sending Application Data
  • [H6] Analyzing HTTP/2 Frame Data Flow
  • [H6] Cache Resources on the Client
  • [H6] Compress Transferred Data
  • [H6] Eliminate Unnecessary Request Bytes
  • [H6] Parallelize Request and Response Processing
  • [H6] Eliminate Domain Sharding
  • [H6] Minimize Concatenation and Image Spriting
  • [H6] Eliminate Roundtrips with Server Push
  • [H6] Test HTTP/2 Server Quality
  • [H6] Polling with XHR
  • [H6] Long-Polling with XHR
  • [H6] WS and WSS URL Schemes
  • [H6] Receiving Text and Binary Data
  • [H6] Sending Text and Binary Data
  • [H6] Subprotocol Negotiation
  • [H6] Binary Framing Layer
  • [H6] Protocol Extensions
  • [H6] HTTP Upgrade Negotiation
  • [H6] Request and Response Streaming
  • [H6] Message Overhead
  • [H6] Data Efficiency and Compression
  • [H6] Custom Application Protocols
  • [H6] Deploying WebSocket Infrastructure
  • [H6] Acquiring Audio and Video with getUserMedia
  • [H6] Brief Introduction to RTCPeerConnection API
  • [H6] Signaling and Session Negotiation
  • [H6] Session Description Protocol (SDP)
  • [H6] Interactive Connectivity Establishment (ICE)
  • [H6] Incremental Provisioning (Trickle ICE)
  • [H6] Tracking ICE Gathering and Connectivity Status
  • [H6] Putting It All Together
  • [H6] Secure Communication with DTLS
  • [H6] Delivering Media with SRTP and SRTCP
  • [H6] Delivering application data with SCTP
  • [H6] Setup and Negotiation
  • [H6] Configuring Message Order and Reliability
  • [H6] Partially Reliable Delivery and Message Size
  • [H6] Audio, Video, and Data Streaming
  • [H6] Multiparty Architectures
  • [H6] Infrastructure and Capacity Planning
  • [H6] Data Efficiency and Compression

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Anchor Type Juice
hpbn.co Interno Passing Juice
Amazon Externo Passing Juice
O'Reilly Externo Passing Juice
§ Interno Passing Juice
Primer on Latency and Bandwidth Interno Passing Juice
Building Blocks of TCP Interno Passing Juice
Flow Control Interno Passing Juice
Building Blocks of UDP Interno Passing Juice
Null Protocol Services Interno Passing Juice
NAT Traversal Interno Passing Juice
STUN, TURN, and ICE Interno Passing Juice
Transport Layer Security (TLS) Interno Passing Juice
HTTPS Everywhere Interno Passing Juice
TLS Handshake Interno Passing Juice
OCSP Stapling Interno Passing Juice
Introduction to Wireless Networks Interno Passing Juice
WiFi Interno Passing Juice
From Ethernet to a Wireless LAN Interno Passing Juice
WiFi Standards and Features Interno Passing Juice
Packet Loss in WiFi Networks Interno Passing Juice
Optimizing for WiFi Networks Interno Passing Juice
Leverage Unmetered Bandwidth Interno Passing Juice
Adapt to Variable Bandwidth Interno Passing Juice
Adapt to Variable Latency Interno Passing Juice
Mobile Networks Interno Passing Juice
Brief History of the G’s Interno Passing Juice
Long Term Evolution (LTE) Interno Passing Juice
User Equipment Category Interno Passing Juice
Radio Resource Controller (RRC) Interno Passing Juice
LTE RRC State Machine Interno Passing Juice
Radio Access Network (RAN) Interno Passing Juice
Core Network (CN) Interno Passing Juice
Initiating a Request Interno Passing Juice
Inbound Data Flow Interno Passing Juice
Optimizing for Mobile Networks Interno Passing Juice
Brief History of HTTP Interno Passing Juice
Primer on Web Performance Interno Passing Juice
HTTP/1.X Interno Passing Juice
Benefits of Keepalive Connections Interno Passing Juice
HTTP Pipelining Interno Passing Juice
Using Multiple TCP Connections Interno Passing Juice
Domain Sharding Interno Passing Juice
Concatenation and Spriting Interno Passing Juice
Resource Inlining Interno Passing Juice
HTTP/2 Interno Passing Juice
Brief History of SPDY and HTTP/2 Interno Passing Juice
Design and Technical Goals Interno Passing Juice
Binary Framing Layer Interno Passing Juice
Streams, Messages, and Frames Interno Passing Juice
Request and Response Multiplexing Interno Passing Juice
Stream Prioritization Interno Passing Juice
One Connection Per Origin Interno Passing Juice
Flow Control Interno Passing Juice
Server Push Interno Passing Juice
Header Compression Interno Passing Juice
Upgrading to HTTP/2 Interno Passing Juice
Brief Introduction to Binary Framing Interno Passing Juice
Initiating a New Stream Interno Passing Juice
Sending Application Data Interno Passing Juice
Analyzing HTTP/2 Frame Data Flow Interno Passing Juice
Optimizing Application Delivery Interno Passing Juice
Primer on Browser Networking Interno Passing Juice
XMLHttpRequest Interno Passing Juice
Brief History of XHR Interno Passing Juice
Uploading Data with XHR Interno Passing Juice
Streaming Data with XHR Interno Passing Juice
Polling with XHR Interno Passing Juice
XHR Use Cases and Performance Interno Passing Juice
Server-Sent Events (SSE) Interno Passing Juice
EventSource API Interno Passing Juice
Event Stream Protocol Interno Passing Juice
WebSocket Interno Passing Juice
WebSocket API Interno Passing Juice
WS and WSS URL Schemes Interno Passing Juice
Sending Text and Binary Data Interno Passing Juice
Subprotocol Negotiation Interno Passing Juice
WebSocket Protocol Interno Passing Juice
Binary Framing Layer Interno Passing Juice
Protocol Extensions Interno Passing Juice
HTTP Upgrade Negotiation Interno Passing Juice
Message Overhead Interno Passing Juice
Data Efficiency and Compression Interno Passing Juice
Custom Application Protocols Interno Passing Juice
Performance Checklist Interno Passing Juice
WebRTC Interno Passing Juice
Audio and Video Engines Interno Passing Juice
Real-Time Network Transports Interno Passing Juice
Session Description Protocol (SDP) Interno Passing Juice
Putting It All Together Interno Passing Juice
Secure Communication with DTLS Interno Passing Juice
DataChannel Interno Passing Juice
Setup and Negotiation Interno Passing Juice
WebRTC Use Cases and Performance Interno Passing Juice
Audio, Video, and Data Streaming Interno Passing Juice
Multiparty Architectures Interno Passing Juice
Data Efficiency and Compression Interno Passing Juice
Performance Checklist Interno Passing Juice
§ Interno Passing Juice
Ilya Grigorik Externo Passing Juice
CC BY-NC-ND 4.0 Externo Passing Juice

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tls performance networks optimizing data application wifi network protocol web

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Keyword Contenuto Title Keywords Description Headings
performance 27
data 17
application 12
networks 12
protocol 11

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