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High Performance Browser Networking (O'Reilly)

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High Performance Browser Networking (O'Reilly)

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site_name High Performance Browser Networking

Overskrifter

H1 H2 H3 H4 H5 H6
1 1 5 18 105 105
  • [H1] High Performance Browser Networking
  • [H2] §Table of Contents
  • [H3] Networking 101
  • [H3] Performance of Wireless Networks
  • [H3] HTTP
  • [H3] Browser APIs and Protocols
  • [H3] §About the author
  • [H4] Primer on Latency and Bandwidth
  • [H4] Building Blocks of TCP
  • [H4] Building Blocks of UDP
  • [H4] Transport Layer Security (TLS)
  • [H4] Introduction to Wireless Networks
  • [H4] WiFi
  • [H4] Mobile Networks
  • [H4] Optimizing for Mobile Networks
  • [H4] Brief History of HTTP
  • [H4] Primer on Web Performance
  • [H4] HTTP/1.X
  • [H4] HTTP/2
  • [H4] Optimizing Application Delivery
  • [H4] Primer on Browser Networking
  • [H4] XMLHttpRequest
  • [H4] Server-Sent Events (SSE)
  • [H4] WebSocket
  • [H4] WebRTC
  • [H5] Speed Is a Feature
  • [H5] The Many Components of Latency
  • [H5] Speed of Light and Propagation Latency
  • [H5] Last-Mile Latency
  • [H5] Bandwidth in Core Networks
  • [H5] Bandwidth at the Network Edge
  • [H5] Delivering Higher Bandwidth and Lower Latencies
  • [H5] Three-Way Handshake
  • [H5] Congestion Avoidance and Control
  • [H5] Bandwidth-Delay Product
  • [H5] Head-of-Line Blocking
  • [H5] Optimizing for TCP
  • [H5] Null Protocol Services
  • [H5] UDP and Network Address Translators
  • [H5] Optimizing for UDP
  • [H5] Encryption, Authentication, and Integrity
  • [H5] HTTPS Everywhere
  • [H5] TLS Handshake
  • [H5] TLS Session Resumption
  • [H5] Chain of Trust and Certificate Authorities
  • [H5] Certificate Revocation
  • [H5] TLS Record Protocol
  • [H5] Optimizing for TLS
  • [H5] Testing and Verification
  • [H5] Ubiquitous Connectivity
  • [H5] Types of Wireless Networks
  • [H5] Performance Fundamentals of Wireless Networks
  • [H5] Measuring Real-World Wireless Performance
  • [H5] From Ethernet to a Wireless LAN
  • [H5] WiFi Standards and Features
  • [H5] Measuring and Optimizing WiFi Performance
  • [H5] Optimizing for WiFi Networks
  • [H5] Brief History of the G’s
  • [H5] Device Features and Capabilities
  • [H5] Radio Resource Controller (RRC)
  • [H5] End-to-End Carrier Architecture
  • [H5] Packet Flow in a Mobile Network
  • [H5] Heterogeneous Networks (HetNets)
  • [H5] Real-World 3G, 4G, and WiFi Performance
  • [H5] Preserve Battery Power
  • [H5] Eliminate Periodic and Inefficient Data Transfers
  • [H5] Anticipate Network Latency Overhead
  • [H5] Design for Variable Network Interface Availability
  • [H5] Burst Your Data and Return to Idle
  • [H5] Offload to WiFi Networks
  • [H5] Apply Protocol and Application Best Practices
  • [H5] HTTP 0.9: The One-Line Protocol
  • [H5] HTTP/1.0: Rapid Growth and Informational RFC
  • [H5] HTTP/1.1: Internet Standard
  • [H5] HTTP/2: Improving Transport Performance
  • [H5] Hypertext, Web Pages, and Web Applications
  • [H5] Anatomy of a Modern Web Application
  • [H5] Performance Pillars: Computing, Rendering, Networking
  • [H5] Synthetic and Real-User Performance Measurement
  • [H5] Browser Optimization
  • [H5] Benefits of Keepalive Connections
  • [H5] HTTP Pipelining
  • [H5] Using Multiple TCP Connections
  • [H5] Domain Sharding
  • [H5] Measuring and Controlling Protocol Overhead
  • [H5] Concatenation and Spriting
  • [H5] Resource Inlining
  • [H5] Brief History of SPDY and HTTP/2
  • [H5] Design and Technical Goals
  • [H5] Binary Framing Layer
  • [H5] Streams, Messages, and Frames
  • [H5] Request and Response Multiplexing
  • [H5] Stream Prioritization
  • [H5] One Connection Per Origin
  • [H5] Flow Control
  • [H5] Server Push
  • [H5] Header Compression
  • [H5] Upgrading to HTTP/2
  • [H5] Brief Introduction to Binary Framing
  • [H5] Optimizing Physical and Transport Layers
  • [H5] Evergreen Performance Best Practices
  • [H5] Optimizing for HTTP/1.x
  • [H5] Optimizing for HTTP/2
  • [H5] Connection Management and Optimization
  • [H5] Network Security and Sandboxing
  • [H5] Resource and Client State Caching
  • [H5] Application APIs and Protocols
  • [H5] Brief History of XHR
  • [H5] Cross-Origin Resource Sharing (CORS)
  • [H5] Downloading Data with XHR
  • [H5] Uploading Data with XHR
  • [H5] Monitoring Download and Upload Progress
  • [H5] Streaming Data with XHR
  • [H5] Real-Time Notifications and Delivery
  • [H5] XHR Use Cases and Performance
  • [H5] EventSource API
  • [H5] Event Stream Protocol
  • [H5] SSE Use Cases and Performance
  • [H5] WebSocket API
  • [H5] WebSocket Protocol
  • [H5] WebSocket Use Cases and Performance
  • [H5] Performance Checklist
  • [H5] Standards and Development of WebRTC
  • [H5] Audio and Video Engines
  • [H5] Real-Time Network Transports
  • [H5] Establishing a Peer-to-Peer Connection
  • [H5] Delivering Media and Application Data
  • [H5] DataChannel
  • [H5] WebRTC Use Cases and Performance
  • [H5] Performance Checklist
  • [H6] Flow Control
  • [H6] Slow-Start
  • [H6] Congestion Avoidance
  • [H6] Tuning Server Configuration
  • [H6] Tuning Application Behavior
  • [H6] Performance Checklist
  • [H6] Connection-State Timeouts
  • [H6] NAT Traversal
  • [H6] STUN, TURN, and ICE
  • [H6] RSA, Diffie-Hellman and Forward Secrecy
  • [H6] Application Layer Protocol Negotiation (ALPN)
  • [H6] Server Name Indication (SNI)
  • [H6] Session Identifiers
  • [H6] Session Tickets
  • [H6] Certificate Revocation List (CRL)
  • [H6] Online Certificate Status Protocol (OCSP)
  • [H6] OCSP Stapling
  • [H6] Reduce Computational Costs
  • [H6] Enable 1-RTT TLS Handshakes
  • [H6] Optimize Connection Reuse
  • [H6] Leverage Early Termination
  • [H6] Configure Session Caching and Stateless Resumption
  • [H6] Enable TLS False Start
  • [H6] Optimize TLS Record Size
  • [H6] Optimize the Certificate Chain
  • [H6] Configure OCSP Stapling
  • [H6] Enable HTTP Strict Transport Security (HSTS)
  • [H6] Enable HTTP Public Key Pinning (HPKP)
  • [H6] Update Site Content to HTTPS
  • [H6] Performance Checklist
  • [H6] Bandwidth
  • [H6] Signal Power
  • [H6] Modulation
  • [H6] Packet Loss in WiFi Networks
  • [H6] Leverage Unmetered Bandwidth
  • [H6] Adapt to Variable Bandwidth
  • [H6] Adapt to Variable Latency
  • [H6] First Data Services with 2G
  • [H6] 3GPP and 3GPP2 Partnerships
  • [H6] Evolution of 3G Technologies
  • [H6] IMT-Advanced 4G Requirements
  • [H6] Long Term Evolution (LTE)
  • [H6] HSPA+ is Leading Worldwide 4G Adoption
  • [H6] Building for the Multigeneration Future
  • [H6] User Equipment Category
  • [H6] 3G, 4G, and WiFi Power Requirements
  • [H6] LTE RRC State Machine
  • [H6] HSPA and HSPA+ (UMTS) RRC State Machine
  • [H6] EV-DO (CDMA) RRC State Machine
  • [H6] Inefficiency of Periodic Transfers
  • [H6] Radio Access Network (RAN)
  • [H6] Core Network (CN)
  • [H6] Backhaul Capacity and Latency
  • [H6] Initiating a Request
  • [H6] Inbound Data Flow
  • [H6] Eliminate Unnecessary Application Keepalives
  • [H6] Account for RRC State Transitions
  • [H6] Decouple User Interactions from Network Communication
  • [H6] Speed, Performance, and Human Perception
  • [H6] Analyzing the Resource Waterfall
  • [H6] More Bandwidth Doesn’t Matter (Much)
  • [H6] Latency as a Performance Bottleneck
  • [H6] Initiating a New Stream
  • [H6] Sending Application Data
  • [H6] Analyzing HTTP/2 Frame Data Flow
  • [H6] Cache Resources on the Client
  • [H6] Compress Transferred Data
  • [H6] Eliminate Unnecessary Request Bytes
  • [H6] Parallelize Request and Response Processing
  • [H6] Eliminate Domain Sharding
  • [H6] Minimize Concatenation and Image Spriting
  • [H6] Eliminate Roundtrips with Server Push
  • [H6] Test HTTP/2 Server Quality
  • [H6] Polling with XHR
  • [H6] Long-Polling with XHR
  • [H6] WS and WSS URL Schemes
  • [H6] Receiving Text and Binary Data
  • [H6] Sending Text and Binary Data
  • [H6] Subprotocol Negotiation
  • [H6] Binary Framing Layer
  • [H6] Protocol Extensions
  • [H6] HTTP Upgrade Negotiation
  • [H6] Request and Response Streaming
  • [H6] Message Overhead
  • [H6] Data Efficiency and Compression
  • [H6] Custom Application Protocols
  • [H6] Deploying WebSocket Infrastructure
  • [H6] Acquiring Audio and Video with getUserMedia
  • [H6] Brief Introduction to RTCPeerConnection API
  • [H6] Signaling and Session Negotiation
  • [H6] Session Description Protocol (SDP)
  • [H6] Interactive Connectivity Establishment (ICE)
  • [H6] Incremental Provisioning (Trickle ICE)
  • [H6] Tracking ICE Gathering and Connectivity Status
  • [H6] Putting It All Together
  • [H6] Secure Communication with DTLS
  • [H6] Delivering Media with SRTP and SRTCP
  • [H6] Delivering application data with SCTP
  • [H6] Setup and Negotiation
  • [H6] Configuring Message Order and Reliability
  • [H6] Partially Reliable Delivery and Message Size
  • [H6] Audio, Video, and Data Streaming
  • [H6] Multiparty Architectures
  • [H6] Infrastructure and Capacity Planning
  • [H6] Data Efficiency and Compression

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Anker Type Juice
hpbn.co Intern Sender Juice
Amazon Ekstern Sender Juice
O'Reilly Ekstern Sender Juice
§ Intern Sender Juice
Primer on Latency and Bandwidth Intern Sender Juice
Building Blocks of TCP Intern Sender Juice
Flow Control Intern Sender Juice
Building Blocks of UDP Intern Sender Juice
Null Protocol Services Intern Sender Juice
NAT Traversal Intern Sender Juice
STUN, TURN, and ICE Intern Sender Juice
Transport Layer Security (TLS) Intern Sender Juice
HTTPS Everywhere Intern Sender Juice
TLS Handshake Intern Sender Juice
OCSP Stapling Intern Sender Juice
Introduction to Wireless Networks Intern Sender Juice
WiFi Intern Sender Juice
From Ethernet to a Wireless LAN Intern Sender Juice
WiFi Standards and Features Intern Sender Juice
Packet Loss in WiFi Networks Intern Sender Juice
Optimizing for WiFi Networks Intern Sender Juice
Leverage Unmetered Bandwidth Intern Sender Juice
Adapt to Variable Bandwidth Intern Sender Juice
Adapt to Variable Latency Intern Sender Juice
Mobile Networks Intern Sender Juice
Brief History of the G’s Intern Sender Juice
Long Term Evolution (LTE) Intern Sender Juice
User Equipment Category Intern Sender Juice
Radio Resource Controller (RRC) Intern Sender Juice
LTE RRC State Machine Intern Sender Juice
Radio Access Network (RAN) Intern Sender Juice
Core Network (CN) Intern Sender Juice
Initiating a Request Intern Sender Juice
Inbound Data Flow Intern Sender Juice
Optimizing for Mobile Networks Intern Sender Juice
Brief History of HTTP Intern Sender Juice
Primer on Web Performance Intern Sender Juice
HTTP/1.X Intern Sender Juice
Benefits of Keepalive Connections Intern Sender Juice
HTTP Pipelining Intern Sender Juice
Using Multiple TCP Connections Intern Sender Juice
Domain Sharding Intern Sender Juice
Concatenation and Spriting Intern Sender Juice
Resource Inlining Intern Sender Juice
HTTP/2 Intern Sender Juice
Brief History of SPDY and HTTP/2 Intern Sender Juice
Design and Technical Goals Intern Sender Juice
Binary Framing Layer Intern Sender Juice
Streams, Messages, and Frames Intern Sender Juice
Request and Response Multiplexing Intern Sender Juice
Stream Prioritization Intern Sender Juice
One Connection Per Origin Intern Sender Juice
Flow Control Intern Sender Juice
Server Push Intern Sender Juice
Header Compression Intern Sender Juice
Upgrading to HTTP/2 Intern Sender Juice
Brief Introduction to Binary Framing Intern Sender Juice
Initiating a New Stream Intern Sender Juice
Sending Application Data Intern Sender Juice
Analyzing HTTP/2 Frame Data Flow Intern Sender Juice
Optimizing Application Delivery Intern Sender Juice
Primer on Browser Networking Intern Sender Juice
XMLHttpRequest Intern Sender Juice
Brief History of XHR Intern Sender Juice
Uploading Data with XHR Intern Sender Juice
Streaming Data with XHR Intern Sender Juice
Polling with XHR Intern Sender Juice
XHR Use Cases and Performance Intern Sender Juice
Server-Sent Events (SSE) Intern Sender Juice
EventSource API Intern Sender Juice
Event Stream Protocol Intern Sender Juice
WebSocket Intern Sender Juice
WebSocket API Intern Sender Juice
WS and WSS URL Schemes Intern Sender Juice
Sending Text and Binary Data Intern Sender Juice
Subprotocol Negotiation Intern Sender Juice
WebSocket Protocol Intern Sender Juice
Binary Framing Layer Intern Sender Juice
Protocol Extensions Intern Sender Juice
HTTP Upgrade Negotiation Intern Sender Juice
Message Overhead Intern Sender Juice
Data Efficiency and Compression Intern Sender Juice
Custom Application Protocols Intern Sender Juice
Performance Checklist Intern Sender Juice
WebRTC Intern Sender Juice
Audio and Video Engines Intern Sender Juice
Real-Time Network Transports Intern Sender Juice
Session Description Protocol (SDP) Intern Sender Juice
Putting It All Together Intern Sender Juice
Secure Communication with DTLS Intern Sender Juice
DataChannel Intern Sender Juice
Setup and Negotiation Intern Sender Juice
WebRTC Use Cases and Performance Intern Sender Juice
Audio, Video, and Data Streaming Intern Sender Juice
Multiparty Architectures Intern Sender Juice
Data Efficiency and Compression Intern Sender Juice
Performance Checklist Intern Sender Juice
§ Intern Sender Juice
Ilya Grigorik Ekstern Sender Juice
CC BY-NC-ND 4.0 Ekstern Sender Juice

SEO Nøgleord

Nøgleords cloud

tls application optimizing network web protocol data performance networks wifi

Nøgleords balance

Nøgleord Indhold Titel Nøgleord Beskrivelse Overskrifter
performance 27
data 17
application 12
networks 12
protocol 11

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Domæne : hpbn.co

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